Movement

Movement (Mov) is a statistic in Fire Emblem: Redemption which determines how many spaces a unit can move in a turn. The number of spaces does not always equal the unit's Mov, however; some terrain has a higher movement cost, meaning units walk slower through those spaces.

Mov can be increased or decreased by various means, although it is a lot harder to change than the other stats: Boots increase the user's Mov by 1 permanently, and some Skills can be used to alter Mov.

Unlike the other main stats, Mov doesn't increase when a unit's Level increases, and instead only changes when a unit's class changes (if those classes don't have the same Mov value).