Speed

Speed (Spd) is a statistic in Fire Emblem: Redemption which determines this unit's initial hit rate, avoid rate and attack speed. Specifically, initial hit rate = (Dex*2.5 + Spd*1.5), avoid rate = (Spd*0.75 + Luk*0.25) and attack speed = (Spd - Wt of equipped weapon).

Spd can be increased or decreased by various means: the Speedwing and Speed Tonic increase the user's Spd by 4 permanently and for the rest of the battle, respectively, and various weapons will increase or decrease Spd depending on various conditions.