Magic

Magic (Mag) is a statistic in Fire Emblem: Redemption which determines how much damage the unit deals with magical weapons; total attack power is determined by the unit's Mag, the unit's weapon's Mt, the target's Res, and any damage-altering effects caused by skills, terrain or weapon/elemental advantages. Its non-magical equivalent is Str.

Mag can be increased or decreased by various means: the Spirit Dust and Magic Tonic increase the user's Mag by 2 permanently and for the rest of the battle, respectively, and various weapons will increase or decrease Mag depending on various conditions.